Our mission: program analysis, exhibit design, design of interpretive tools.
Since 1968, the House of Alsace has been inviting its visitors to discover different aspects of the region— cultural, economic, social and environmental. Located on the Champs-Elysées avenue (Paris), seven floors are devoted to exploring the Alsatian region.
To augment the image of Alsace, a competition was launched for the refurbishment of the architecture and interior design of the House.
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Graphic design, Audiovisual, Interpretation center
Our mission: production of audiovisual devices.As part of the redevelopment of the Castle of Bouthéon, the city of Andrézieux-Bouthéon chose Anamnesia to produce a series of audiovisual devices tracing the history of the castle and the surrounding area.
We immerse the visitor into a special environment of surprise and delight, but also of discovery and learning.
Referred in All, Adults, Audiences, Children, Families, Media, Interactive circuit, Techniques, Sound and voice-over, Audiovisual, Thematics, Heritage
Our mission: design and production of an interactive kiosk for the exhibition “13 January 1908: Performance on the sky of Issy, the roots of air navigation”.
To celebrate an exciting event in the history of air navigation (a 0.62 mile closed-circuit flight, on the aviation field of Issy-les-Moulineaux), the French Museum of the Playing Card originated an exhibition of the adventure.
At the endpoint of the exhibit the kiosk quizzes visitors on the history of the flight.
Referred in All, Audiences, Children, Families, Media, Kiosk, Techniques, Development, Graphic design, Thematics, Heritage
Our mission: design and production of an audiovisual applicationThe Conservatoire national des arts et métiers hosted an exhibition dedicated to the American scientist and diplomat Benjamin Franklin.
Anamnesia designed and produced an audiovisual application that provides a glimpse into the exciting life and times of Benjamin Franklin.
Referred in All, Adults, Audiences, Children, Families, Techniques, Audiovisual, Thematics, Heritage, Science
Our mission: content adaptation, design of interactive scenarios and multimedia games, design and production of audiovisual and multimedia hardware.
“Eana, Earth of Possible” will be presented in a park in the Seine valley, around the Abbey of Valasse. The project is an invitation to travel from Earth’s origins to the year 2050. The events and exhibits will be presented in the Park of the former Abbey (with an outside path) but also in an interactive and entertaining center.
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Referred in All, Adults, Researchers, students, Audiences, Children, Families, Media, Kiosk, Screen, Techniques, Database, Development, Graphic design, Audiovisual, Thematics, Nature


Our mission: content definition, scenarios, project management for the drafting of procurement documents, graphic design and wayfinding signage.
The Energy Exhibition is a new project, in partnership with the exhibition designer Arc-en-Scène (Paris). The planning and concept design phase started in January 2008.
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Referred in All, Audiences, Children, Families, Media, Kiosk, Screen, Multimedia exhibition, Interactive circuit, Techniques, Graphic design, Audiovisual
Our mission: graphic research, content definition, development of movie screenplays, dialogs and scripts writing.
The Museum Louis Mandrin offers an interactive, immersive experience into the life of 18th century smugglers. Visitors use storytelling audiovisual devices to discover the exciting adventures in Louis Mandrin’s life and his smuggling activities in Savoy.
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Referred in All, Adults, Audiences, Children, Families, Thematics, Heritage
Our mission: design and execution of a semi-immersive show for the Kronenbourg breweries museum
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Interactive circuit, Development, Special effects, Sound and voice-over, Audiovisual, Interpretation center

Our mission: analysis, adaptation of content, script writing for visit scenarios, graphic identity and signage design scenarization, writing, design and implementation of multimedia and audiovisual solutions.
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Multimedia furniture, Interactive circuit, Database, Object and furniture design, Development, Special effects, Graphic design, Sound and voice-over, Audiovisual, Heritage, Modern & contemporary art, Interpretation center
Our mission: design a multimedia circuit of the “Mare Nostrum” at the Odysseum, interactive kiosks and installations.
The Mare Nostrum project has many separate objectives. In a totally fun environment, which at times can be spectacular, it aims simultaneously:
- To help discover marine and underwater life, mainly Mediterranean, either in a natural environment or through audiovisual, sound, multimedia & immersive devices
- To create maximum awareness about the issues linked to environmental protection.
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Referred in All, Adults, Audiences, Children, Families, Media, Kiosk, Screen, Multimedia exhibition, Techniques, Graphic design, Illustration, Thematics, Nature