Our mission: program analysis, exhibit design, design of interpretive tools.
Since 1968, the House of Alsace has been inviting its visitors to discover different aspects of the region— cultural, economic, social and environmental. Located on the Champs-Elysées avenue (Paris), seven floors are devoted to exploring the Alsatian region.
To augment the image of Alsace, a competition was launched for the refurbishment of the architecture and interior design of the House.
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Graphic design, Audiovisual, Interpretation center
Our mission: scientific content, design of interpretive tools.
The Environmental Center is part of a large-scale project for the enhancement, preservation, and interpretation of the natural heritage of the Barre region in Southwestern France.
The Center increases awareness and appreciation of local wildlife, through an interactive experience designed to be both entertaining and educational.
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Referred in All, Adults, Audiences, Families, Media, Kiosk, Screen, Interactive circuit, Techniques, Object and furniture design, Development, Graphic design, Sound and voice-over, Audiovisual, Thematics, Nature
Our mission: content adaptation, design of interactive scenarios and multimedia games, design and production of audiovisual and multimedia hardware.
“Eana, Earth of Possible” will be presented in a park in the Seine valley, around the Abbey of Valasse. The project is an invitation to travel from Earth’s origins to the year 2050. The events and exhibits will be presented in the Park of the former Abbey (with an outside path) but also in an interactive and entertaining center.
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Referred in All, Adults, Researchers, students, Audiences, Children, Families, Media, Kiosk, Screen, Techniques, Database, Development, Graphic design, Audiovisual, Thematics, Nature


Our mission: content definition, scenarios, project management for the drafting of procurement documents, graphic design and wayfinding signage.
The Energy Exhibition is a new project, in partnership with the exhibition designer Arc-en-Scène (Paris). The planning and concept design phase started in January 2008.
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Referred in All, Audiences, Children, Families, Media, Kiosk, Screen, Multimedia exhibition, Interactive circuit, Techniques, Graphic design, Audiovisual
Our mission: design and execution of a semi-immersive show for the Kronenbourg breweries museum
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Interactive circuit, Development, Special effects, Sound and voice-over, Audiovisual, Interpretation center

Our mission: analysis, adaptation of content, script writing for visit scenarios, graphic identity and signage design scenarization, writing, design and implementation of multimedia and audiovisual solutions.
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Referred in All, Adults, Children, Families, Screen, Multimedia exhibition, Interactive installation, Multimedia furniture, Interactive circuit, Database, Object and furniture design, Development, Special effects, Graphic design, Sound and voice-over, Audiovisual, Heritage, Modern & contemporary art, Interpretation center
Our mission: design a multimedia circuit of the “Mare Nostrum” at the Odysseum, interactive kiosks and installations.
The Mare Nostrum project has many separate objectives. In a totally fun environment, which at times can be spectacular, it aims simultaneously:
- To help discover marine and underwater life, mainly Mediterranean, either in a natural environment or through audiovisual, sound, multimedia & immersive devices
- To create maximum awareness about the issues linked to environmental protection.
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Referred in All, Adults, Audiences, Children, Families, Media, Kiosk, Screen, Multimedia exhibition, Techniques, Graphic design, Illustration, Thematics, Nature

Our mission: client, content analysis and adaptation, multimedia conception and interactive scenography definition
After renovation work the Musée Granet now boasts a 14.763 sq.ft. exhibition gallery, to enhance the permanent collections and house regular theme-based exhibitions.
Anamnesia and the exhibit designer, l’Atelier Caravane, worked together closely on the exhibition, and pooled their expertise. The result is an interactive multimedia exhibition, where the new technologies blend in seamlessly with the exhibit design to provide visitors with a strikingly original new experience.
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Referred in All, Adults, Audiences, Children, Families, Media, Kiosk, Screen, Multimedia exhibition, Interactive installation, Multimedia furniture, Thematics, Heritage

Design of multimedia applications and scenography, scenario writing, script and synopsis of installations
Each room in the Castle at Malbrouk tells a story, the History of the place and historical characters of the region. We introduced educational & informative media that are both fun and modern.
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Referred in All, Adults, Families, Screen, Multimedia exhibition, Interactive installation, Interactive circuit, Special effects, Audiovisual, Heritage

Our mission : Multimedia kiosks, audiovisuals, interviews, audio atmospheres
This museum is dedicated to the evolution of brewing techniques from Antiquity to nowadays. Anamnesia was in charge of the development of a circuit with 8 multimedia kiosks in a former brewery covering an area of over 15,000 sq. ft..
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Referred in All, Adults, Screen, Multimedia exhibition, Multimedia furniture, Interactive circuit, Database